is an educational robotic system for enhancing the study of STEM
(Science, Technology, Engineering and Math). Shapes robotic system simplifies the study of math and science using gamification: robot games and missions demonstrate to students math and physics principles, while encouraging creativity and problem solving.
- Demonstrate STEM principles
- Turnkey solution: robot kits, software, curricula, guide books and teacher training
- Interactive and simulative programming mode for programming the robot intuitively.
- Open system: Arduino based, software and hardware modules may be added
programming environment is used for learning and programming the robot.
applies a visual drag-and-drop programming style, easy and intuitive for learning.